CHAINDROP
Aim with the mouse or ←→ · drop with click or Space · M mutes
A physics chain-reaction roguelike. Aim a launcher, drop a ball into a field of pegs, and let it ricochet. Every fresh peg it clips raises a multiplier that never resets mid-ball, so a single long ricochet is worth more than a dozen short ones. Clear the round's point target before you run out of balls, pick one upgrade, and face a harder board — forever.
A physics chain-reaction roguelike. Aim a launcher, drop a ball into a field of pegs, and let it ricochet. Every fresh peg it clips raises a multiplier that never resets mid-ball, so a single long ricochet is worth more than a dozen short ones. Clear the round's point target before you run out of balls, pick one upgrade, and face a harder board — forever.