A one-button orbital slingshot score-attack game. The player rides an orbit, times a tangent launch, threads hazards and shards, then locks onto the next planet. Center hits grow the combo faster and charge a score-doubling Overdrive mode. Three missed signals end the run.
A one-button orbital slingshot score-attack game. The player rides an orbit, times a tangent launch, threads hazards and shards, then locks onto the next planet. Center hits grow the combo faster and charge a score-doubling Overdrive mode. Three missed signals end the run.